/// <summary> /// Envoie un message pour le pendu /// </summary> /// <param name="cmd"></param> public void EnteredHelper(string cmd, BBMessage message) { if (Client != null) { if (Client.Status == NetConnectionStatus.Connected) { Player player = PList.GetPlayer(OurID); if (player != null) { // Create a message BBMessage msg = new BBMessage(); msg.MsgChatHelper(cmd, player.Carac, message); if (msg.PlayerCarac != null) // Send use the ReliableUnordered channel; ie. it WILL arrive, but not necessarily in order Client.SendMessage(msg.GetNetMessage(), NetChannel.ReliableUnordered); } } } }