private void applyErrorOccurred(object sender, ErrorEventArgs e)
        {
            closeBusyDialog();

            errorDialog.SetText(e.Message);
            errorDialog.OpenDialog();

            this.Button_Play.Visible = true;
            this.Button_Resume.Visible = false;
        }
 public static void InvokeLator(ErrorMethod method, ErrorEventArgs e)
 {
     errorMethodQueue.Enqueue(method);
     errorArgsQueue.Enqueue(e);
 }