private void applyErrorOccurred(object sender, ErrorEventArgs e) { closeBusyDialog(); errorDialog.SetText(e.Message); errorDialog.OpenDialog(); this.Button_Play.Visible = true; this.Button_Resume.Visible = false; }
public static void InvokeLator(ErrorMethod method, ErrorEventArgs e) { errorMethodQueue.Enqueue(method); errorArgsQueue.Enqueue(e); }