Exemplo n.º 1
0
        public ALayer2D(World2D world2D, IObject2DFactory layerFactory, ALayer layer)
            : base(layerFactory)
        {
            this.parentFactory = layerFactory;

            this.ChildrenLayer2D = new List <ALayer2D>();

            this.view            = new SFML.Graphics.View();
            this.defaultViewSize = new Vector2f(-1, -1);

            this.Position = new Vector2f(0, 0);
            this.Area     = new Vector2i(0, 0);

            this.objectToObject2Ds = new Dictionary <AEntity, AEntity2D>();
            this.object2DToObjects = new Dictionary <AEntity2D, AEntity>();

            //this.focusedEntity2Ds = new HashSet<IHitRect>();

            this.world2D = new WeakReference <World2D>(world2D);

            this.zoom = 1;

            this.parentLayer                = layer;
            this.parentLayer.EntityAdded   += OnEntityAdded;
            this.parentLayer.EntityRemoved += OnEntityRemoved;

            this.parentLayer.PositionChanged += OnPositionChanged;
            this.parentLayer.RotationChanged += OnRotationChanged;

            this.parentLayer.EntityPropertyChanged += OnEntityPropertyChanged;

            this.parentLayer.LevelStateChanged += OnLevelStateChanged;
        }
Exemplo n.º 2
0
 public virtual IObject2D CreateObject2D(World2D world2D, ALayer2D layer2D, IObject obj)
 {
     return(this.CreateObject2D(world2D, obj));
 }
Exemplo n.º 3
0
 public abstract IObject2D CreateObject2D(World2D world2D, IObject obj);