public static bool IsGuildMatchReachMatchCntLimit(GuildMemInfo guildMemInfo) { return(guildMemInfo != null && CGuildHelper.GetGuildMatchLeftCntInCurRound((int)guildMemInfo.GuildMatchInfo.bWeekMatchCnt) <= 0); }
public static bool IsGuildMatchReachMatchCntLimit(int curMatchCnt) { return(CGuildHelper.GetGuildMatchLeftCntInCurRound(curMatchCnt) <= 0); }