Exemplo n.º 1
0
        public static void ApplyTerrainTextures(Planet planet, TerrainTexture[] textures)
        {
            //MeshFilter filter = sphere.GetComponent<MeshFilter>();
            //Mesh mesh = filter.mesh;

            //foreach (TerrainTexture t in textures) {
                //planet.land.renderer.material = (Material) GameObject.Instantiate (planetProps.landMaterial);
            //}
        }
Exemplo n.º 2
0
 public void AddTerrainTexture(TerrainTexture terrainTexture)
 {
     this.terrainTextures.Add (terrainTexture);
 }