Exemplo n.º 1
0
        /// <summary>
        /// Sets the specified weapon base item to be considered a monk weapon.
        /// </summary>
        /// <param name="baseItem">The base item type to be considered a monk weapon.</param>
        public void SetWeaponIsMonkWeapon(NwBaseItem baseItem)
        {
            monkWeaponSet.Add(baseItem.Id);

            if (!combatModeEventSubscribed)
            {
                eventService.SubscribeAll <OnCombatModeToggle, OnCombatModeToggle.Factory>(OnCombatModeToggle);
                combatModeEventSubscribed = true;
            }
        }
Exemplo n.º 2
0
 public CursorTargetService(EventService eventService)
 {
     eventService.SubscribeAll <ModuleEvents.OnClientLeave, GameEventFactory, GameEventFactory.RegistrationData>(new GameEventFactory.RegistrationData(NwModule.Instance), OnClientLeave);
 }