Exemplo n.º 1
0
        void ContinuousMove(InGameDirection direction)
        {
            if (direction < 0)
            {
                direction = (InGameDirection )(-1 * (int)direction);
            }
            Vector3 vMovement = IsometricMovement.HorizontalVector(direction);

            target.DirectTranslate(vMovement * Time.deltaTime);
        }