public static void ResetDefines()
        {
            var cookerManager = new CookerManager();

            cookerManager.Load();

            cookerManager.ResetDefines();
        }
        public static void Build(int preset)
        {
            var cookerManager = new CookerManager();

            cookerManager.Load();

            if (preset >= 0)
            {
                cookerManager.SelectedPreset = cookerManager.Presets[preset];
            }

            cookerManager.Build();
        }
 // private
 private void Init()
 {
     _cookerManager = new CookerManager();
     _cookerManager.Load();
 }