public static void ResetDefines() { var cookerManager = new CookerManager(); cookerManager.Load(); cookerManager.ResetDefines(); }
public static void Build(int preset) { var cookerManager = new CookerManager(); cookerManager.Load(); if (preset >= 0) { cookerManager.SelectedPreset = cookerManager.Presets[preset]; } cookerManager.Build(); }
// private private void Init() { _cookerManager = new CookerManager(); _cookerManager.Load(); }