Exemplo n.º 1
0
        protected Base()
        {
            ObjConstants = new Constants();
            ObjHeroes    = new Heroes();
            ObjMinions   = new Minions();
            ObjTurrets   = new Turrets();
            Menu         = new Menu("AIM", "AIM", true);


            //AIM Settings
            Menu.AddItem(new MenuItem("Enabled", "Enabled").SetValue(new KeyBind(32, KeyBindType.Toggle)));
            Menu.AddItem(new MenuItem("LowHealth", "Self Low Health %").SetValue(new Slider(20, 10, 50)));

            //Humanizer
            var move = Menu.AddSubMenu(new Menu("Humanizer", "humanizer"));

            move.AddItem(new MenuItem("MovementEnabled", "Enabled").SetValue(true));
            move.AddItem(new MenuItem("MovementDelay", "Movement Delay")).SetValue(new Slider(400, 0, 1000));

            Menu.AddToMainMenu();

            Console.WriteLine("Menu Init Success!");

            ObjHQ     = new HQ();
            Orbwalker = Menu.AddSubMenu(new Menu("Orbwalker", "Orbwalker"));
            OrbW      = new Orbwalking.Orbwalker(Orbwalker);

            Obj_AI_Base.OnIssueOrder += Obj_AI_Base_OnIssueOrder;
        }
Exemplo n.º 2
0
        protected Base()
        {
            ObjConstants = new Constants();
            ObjHeroes = new Heroes();
            ObjMinions = new Minions();
            ObjTurrets = new Turrets();
            Menu = new Menu("AIM", "AIM", true);

            //AIM Settings
            Menu.AddItem(new MenuItem("Enabled", "Enabled").SetValue(new KeyBind(32, KeyBindType.Toggle)));
            Menu.AddItem(new MenuItem("LowHealth", "Self Low Health %").SetValue(new Slider(20, 10, 50)));
            Menu.AddItem(new MenuItem("autobounds", "AUTO SET MIN MAX(turn off to manually set)").SetValue(true));
            Menu.AddItem(new MenuItem("MinDist", "Min Dist ").SetValue(new Slider(100, -500, 1000)));
            Menu.AddItem(new MenuItem("MaxDist", "Max Dist ").SetValue(new Slider(300, -500, 1000)));

            //Humanizer
            var move = Menu.AddSubMenu(new Menu("Humanizer", "humanizer"));
            move.AddItem(new MenuItem("MovementEnabled", "Enabled").SetValue(true));

            move.AddItem(new MenuItem("MovementDelay", "Movement Delay")).SetValue(new Slider(400, 0, 5000));
            Menu.AddToMainMenu();

            Console.WriteLine("Menu Init Success!");

            ObjHQ = new HQ();
            Orbwalker = Menu.AddSubMenu(new Menu("Orbwalker", "Orbwalker"));
            OrbW = new Orbwalking.Orbwalker(Orbwalker);

            Obj_AI_Base.OnIssueOrder += Obj_AI_Base_OnIssueOrder;
        }