static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <xc.Machine>(L, 4))
                {
                    string     lua_script = LuaAPI.lua_tostring(L, 2);
                    uint       id         = LuaAPI.xlua_touint(L, 3);
                    xc.Machine machine    = (xc.Machine)translator.GetObject(L, 4, typeof(xc.Machine));

                    xc.CommonLuaInstanceState __cl_gen_ret = new xc.CommonLuaInstanceState(lua_script, id, machine);
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
                if (LuaAPI.lua_gettop(L) == 5 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <xc.Machine>(L, 4) && translator.Assignable <xc.Machine.State>(L, 5))
                {
                    string           lua_script = LuaAPI.lua_tostring(L, 2);
                    uint             id         = LuaAPI.xlua_touint(L, 3);
                    xc.Machine       machine    = (xc.Machine)translator.GetObject(L, 4, typeof(xc.Machine));
                    xc.Machine.State owner      = (xc.Machine.State)translator.GetObject(L, 5, typeof(xc.Machine.State));

                    xc.CommonLuaInstanceState __cl_gen_ret = new xc.CommonLuaInstanceState(lua_script, id, machine, owner);
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.CommonLuaInstanceState constructor!"));
        }
        static int _g_get_LuaScript(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.LuaScript);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
        static int _g_get_DataBossBehaviour(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1);
                translator.Push(L, __cl_gen_to_be_invoked.DataBossBehaviour);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
        static int _m_Exit(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.Exit(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_StateEnter_InPlay(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1);


            try {
                {
                    xc.Machine.State s = (xc.Machine.State)translator.GetObject(L, 2, typeof(xc.Machine.State));

                    __cl_gen_to_be_invoked.StateEnter_InPlay(s);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_AddComponent(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1);


            try {
                {
                    string component_name = LuaAPI.lua_tostring(L, 2);

                    xc.instance_behaviour.Behaviour __cl_gen_ret = __cl_gen_to_be_invoked.AddComponent(component_name);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }