static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 4 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <xc.Machine>(L, 4)) { string lua_script = LuaAPI.lua_tostring(L, 2); uint id = LuaAPI.xlua_touint(L, 3); xc.Machine machine = (xc.Machine)translator.GetObject(L, 4, typeof(xc.Machine)); xc.CommonLuaInstanceState __cl_gen_ret = new xc.CommonLuaInstanceState(lua_script, id, machine); translator.Push(L, __cl_gen_ret); return(1); } if (LuaAPI.lua_gettop(L) == 5 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <xc.Machine>(L, 4) && translator.Assignable <xc.Machine.State>(L, 5)) { string lua_script = LuaAPI.lua_tostring(L, 2); uint id = LuaAPI.xlua_touint(L, 3); xc.Machine machine = (xc.Machine)translator.GetObject(L, 4, typeof(xc.Machine)); xc.Machine.State owner = (xc.Machine.State)translator.GetObject(L, 5, typeof(xc.Machine.State)); xc.CommonLuaInstanceState __cl_gen_ret = new xc.CommonLuaInstanceState(lua_script, id, machine, owner); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.CommonLuaInstanceState constructor!")); }
static int _g_get_LuaScript(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.LuaScript); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_DataBossBehaviour(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.DataBossBehaviour); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _m_Exit(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Exit( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_StateEnter_InPlay(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1); try { { xc.Machine.State s = (xc.Machine.State)translator.GetObject(L, 2, typeof(xc.Machine.State)); __cl_gen_to_be_invoked.StateEnter_InPlay(s); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_AddComponent(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.CommonLuaInstanceState __cl_gen_to_be_invoked = (xc.CommonLuaInstanceState)translator.FastGetCSObj(L, 1); try { { string component_name = LuaAPI.lua_tostring(L, 2); xc.instance_behaviour.Behaviour __cl_gen_ret = __cl_gen_to_be_invoked.AddComponent(component_name); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }