// Use this for initialization
 void Start()
 {
     tmObj        = grippedObject.GetComponent <triggerManager>();
     origionalVec = grippedObject.transform.localPosition;
     origionalRot = grippedObject.transform.localRotation;
     //theParent.transform = grippedObject.transform.parent;
     gripping = false;
 }
Exemplo n.º 2
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    }//Update

    public void Start()
    {
        startTime = DateTime.Now;
        texCollisionViz = new Texture2D(2, 2);
        texMirror = new Texture2D(2, 2);
        gripHandle = this.GetComponent<gripManager>();
        tmHoloWorld = holoWorldObj.GetComponent<triggerManager>();
        tmWheelChair = wheelchairHolder.GetComponent<triggerManager>();
        userArrowController = userArrow.GetComponent<twistArrowControler>();
        correctedArrowController = correctedArrow.GetComponent<twistArrowControler>();
        planeM = bestPlane.GetComponent<planeManager>();
        sm = soundObj.GetComponent<soundMover>();
    }