Exemplo n.º 1
0
 public void switchToItemsMenu()
 {
     mainMenu.transform.localPosition = new Vector3(-500, 0, 0);
     menuState     = stateMenu.inactive;
     gameState     = state.itemScreen;
     itemMenuState = stateItemMenu.activate;
 }
Exemplo n.º 2
0
    public void itemMenuStateUpdate()
    {
        switch (itemMenuState)
        {
        case stateItemMenu.activate:
            itemMenu.transform.parent        = spawnPoint.transform;
            itemMenu.transform.position      = new Vector3(0, 0, 0);
            itemMenu.transform.localPosition = new Vector3(0, 0, 0);
            itemMenu.transform.localScale    = new Vector3(1, 1, 1);

            itemMenuState = stateItemMenu.active;

            break;

        case stateItemMenu.deactivate:
            itemMenu.transform.localPosition = new Vector3(700, 0, 0);
            gameState     = state.menuScreen;
            menuState     = stateMenu.activate;
            itemMenuState = stateItemMenu.inactive;
            break;
        }
    }
Exemplo n.º 3
0
 public void switchItemToMenu()
 {
     itemMenuState = stateItemMenu.deactivate;
 }