Exemplo n.º 1
0
 public void Clear()
 {
     this.active        = false;
     this.paused        = false;
     this.loadgame      = false;
     this.time          = 0;
     this.lastcheck     = 0;
     this.lastchecktime = 0;
     this.name          = null;
     this.modelname     = null;
     this.worldmodel    = null;
     Array.Clear(this.model_precache, 0, this.model_precache.Length);
     Array.Clear(this.models, 0, this.models.Length);
     Array.Clear(this.sound_precache, 0, this.sound_precache.Length);
     Array.Clear(this.lightstyles, 0, this.lightstyles.Length);
     this.num_edicts = 0;
     this.max_edicts = 0;
     this.edicts     = null;
     this.state      = 0;
     this.datagram.Clear();
     this.reliable_datagram.Clear();
     this.signon.Clear();
 }
Exemplo n.º 2
0
 public void Clear()
 {
     active        = false;
     paused        = false;
     loadgame      = false;
     time          = 0;
     lastcheck     = 0;
     lastchecktime = 0;
     name          = null;
     modelname     = null;
     worldmodel    = null;
     Array.Clear(model_precache, 0, model_precache.Length);
     Array.Clear(models, 0, models.Length);
     Array.Clear(sound_precache, 0, sound_precache.Length);
     Array.Clear(lightstyles, 0, lightstyles.Length);
     num_edicts = 0;
     max_edicts = 0;
     edicts     = null;
     state      = 0;
     datagram.Clear();
     reliable_datagram.Clear();
     signon.Clear();
 }
Exemplo n.º 3
0
 public void Clear()
 {
     this.active = false;
     this.paused = false;
     this.loadgame = false;
     this.time = 0;
     this.lastcheck = 0;
     this.lastchecktime = 0;
     this.name = null;
     this.modelname = null;
     this.worldmodel = null;
     Array.Clear(this.model_precache, 0, this.model_precache.Length);
     Array.Clear(this.models, 0, this.models.Length);
     Array.Clear(this.sound_precache, 0, this.sound_precache.Length);
     Array.Clear(this.lightstyles, 0, this.lightstyles.Length);
     this.num_edicts = 0;
     this.max_edicts = 0;
     this.edicts = null;
     this.state = 0;
     this.datagram.Clear();
     this.reliable_datagram.Clear();
     this.signon.Clear();
 }