public void refillIPAddress()
    {
        saveIP.setData(TempIP);
        saveIP.SaveFileIP();

        sc_SceneLoadManager sc_temp = gameObject.AddComponent <sc_SceneLoadManager>();

        sc_temp.LoadScene(SceneManager.GetActiveScene().name);
    }
Exemplo n.º 2
0
 private void gogoIP(string tx)
 {
     if (checkGogoIP(tx))
     {
         lable.text = getGogoIP(tx);
         backCam.Stop();
         saveIP.setData(lable.text);
         saveIP.SaveFileIP();
         LoadScene("021_TryConnect");
     }
 }