Exemplo n.º 1
0
 private void Signals_RelayStateChangedReceived(relaynodeSignals sender, relaynodeRelayStateChangedReceivedEventArgs args)
 {
     if (args.RelayId >= 0 && args.RelayId <= 1)
     {
         _relayState[args.RelayId] = args.State != 0;
     }
 }
 public relaynodeService(HardwareManager hm, relaynodeSignals signals)
 {
     _hm = hm;
     _hm.ButtonPressed += _hm_ButtonPressed;
     _relayNodeSignals  = signals;
 }
Exemplo n.º 3
0
 private void Signals_ButtonPressedReceived(relaynodeSignals sender, relaynodeButtonPressedReceivedEventArgs args)
 {
     Debug.WriteLine("Button pressed");
 }
 private void Signals_ButtonPressedReceived(relaynodeSignals sender, relaynodeButtonPressedReceivedEventArgs args)
 {
     Debug.WriteLine("Button pressed");
 }
 private void Signals_RelayStateChangedReceived(relaynodeSignals sender, relaynodeRelayStateChangedReceivedEventArgs args)
 {
     if (args.RelayId >= 0 && args.RelayId <= 1)
         _relayState[args.RelayId] = args.State != 0;
 }
 public relaynodeService(HardwareManager hm, relaynodeSignals signals)
 {
     _hm = hm;
     _hm.ButtonPressed += _hm_ButtonPressed;
     _relayNodeSignals = signals;
 }