Exemplo n.º 1
0
    void LoadPlayerSettingData()
    {
        string jdata = File.ReadAllText(Application.persistentDataPath + "/Json/playerSetting.json");

        if (jdata != null)
        {
            settingData = JsonConvert.DeserializeObject <playerSetting>(jdata);
        }
    }
Exemplo n.º 2
0
    void SavePlayerSettingJsonData()
    {
        playerSetting data;

        data = new playerSetting(audioOnOff, pushOnOff, infoOnOff);
        if (!Directory.Exists(Application.persistentDataPath + "/Json"))
        {
            Directory.CreateDirectory(Application.persistentDataPath + "/Json");
        }
        string jdata = JsonConvert.SerializeObject(data);

        File.WriteAllText(Application.persistentDataPath + "/Json/playerSetting.json", jdata);
    }
Exemplo n.º 3
0
    void LoadPlayerSettingJsonData()
    {
        playerSetting settingData = null;
        string        jdata       = File.ReadAllText(Application.persistentDataPath + "/Json/playerSetting.json");

        if (jdata != null)
        {
            settingData = JsonConvert.DeserializeObject <playerSetting>(jdata);
        }
        if (settingData != null)
        {
            audioOnOff = settingData.audioOnOff;
            pushOnOff  = settingData.pushOnOff;
            infoOnOff  = settingData.infoOnOff;
        }
        else
        {
            audioOnOff = true;
            pushOnOff  = true;
            infoOnOff  = true;
        }
    }