Exemplo n.º 1
0
	// Update is called once per frame
	void onPlayerHit (playerHit e) {
		updateBarSize(e.health);
	}
Exemplo n.º 2
0
Arquivo: Player.cs Projeto: OneOne/P2D
	public void Hit (int hitValue){
		Health -= hitValue;
		playerHit _playerHitEvent = new playerHit(Health);
		_anim.SetTrigger(hitHash);
		Events.instance.Raise(_playerHitEvent);
		if(Health <= 0){
			_anim.SetTrigger(deathHash);
			this.enabled = false;
		}
	}