Exemplo n.º 1
0
    public PlayerData(player player)
    {
        this.xyz              = new float[3];
        this.xyz[0]           = player.respawnPoint.x;
        this.xyz[1]           = player.respawnPoint.y;
        this.xyz[2]           = player.respawnPoint.z;
        this.enableDoubleJump = player.GetEnableDoubleJump();

        this.level = SceneManager.GetActiveScene().name;
    }