public virtual void Func_28170_a(net.minecraft.src.EntityPlayerMP entityplayermp,
                                  net.minecraft.src.WorldServer worldserver)
 {
     entityplayermp.netServerHandler.SendPacket(new net.minecraft.src.Packet4UpdateTime
                                                    (worldserver.GetWorldTime()));
     if (worldserver.Func_27068_v())
     {
         entityplayermp.netServerHandler.SendPacket(new net.minecraft.src.Packet70Bed
                                                        (1));
     }
 }