public virtual void Func_28170_a(net.minecraft.src.EntityPlayerMP entityplayermp, net.minecraft.src.WorldServer worldserver) { entityplayermp.netServerHandler.SendPacket(new net.minecraft.src.Packet4UpdateTime (worldserver.GetWorldTime())); if (worldserver.Func_27068_v()) { entityplayermp.netServerHandler.SendPacket(new net.minecraft.src.Packet70Bed (1)); } }