Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     a = mainCamera.GetComponent <mainCamera>();
     if (score || money || lastScore || doupleJump || sonderCharakter || münze)
     {
         instruction = GetComponent <Text>();
         this.GetComponent <Text>().enabled = false;
     }
 }
Exemplo n.º 2
0
 void Start()
 {
     SchafWarnung.gameObject.SetActive(false);
     SchafWarnung2.gameObject.SetActive(false);
     StraßenbahnWarnung.gameObject.SetActive(false);
     anim     = GetComponent <Animator>();
     a        = mainCamera.GetComponent <mainCamera>();
     rb       = GetComponent <Rigidbody>();
     a.money  = PlayerPrefs.GetFloat("money");
     a.recort = PlayerPrefs.GetFloat("rekort");
 }
Exemplo n.º 3
0
 void Start() //Lets start by getting a reference to our image component.
 {
     if (!doublejump && !münzenDublikator && !schafStopp)
     {
         myImageComponent = GetComponent <Image>();
     }
     else
     {
         instruction = this.gameObject.transform.GetChild(1).GetComponent <Text>();
     }
     a = mainCamera.GetComponent <mainCamera>();
 }
Exemplo n.º 4
0
 private void Start()
 {
     if (rekort || optionen || errungenschaften || charaktere)
     {
         b = mainCamera.GetComponent <mainCamera>();
     }
     if (rekort)
     {
         instruction = GetComponent <Text>();
     }
     if (musikRegler)
     {
         musik = true;
     }
     if (musikk != null)
     {
         a = musikk.GetComponent <MenuRegler>();
     }
 }
Exemplo n.º 5
0
 // Use this for initialization
 void Start()
 {
     a = mainCamera.GetComponent <mainCamera>();
 }
Exemplo n.º 6
0
 // Use this for initialization
 void Start()
 {
     //Transform Schaf = Instantiate(Schaf1) as Transform;
     //Physics.IgnoreCollision(Schaf1.GetComponent<Collider>(), GetComponent<Collider>());
     b = mainCamera.GetComponent <mainCamera>();
 }
Exemplo n.º 7
0
 void Start()
 {
     rb = GetComponent <Rigidbody>();
     a  = mainCamera.GetComponent <mainCamera>();
 }