Exemplo n.º 1
0
    public static void UpdateLevel()
    {
        GameObject go = GameObject.Find("SceneManager(Clone)");

        lvlManag = go.GetComponent <lvlManager>();

        Int32.TryParse(SceneManager.GetActiveScene().name, out lvlCount);
        lvlManag.UpdateLevel(lvlCount);

        GPlayclass.UpdateCloudLevel(lvlManag.lastUnlockedlvl); //almacena el numero del nivel en una variable que es guardada en la nube
    }
Exemplo n.º 2
0
    /// <summary>
    /// El Start se encarga de inicializar todos los componentes de la escena que incumben al personaje
    /// </summary>
    void Start()
    {
        scm      = GameObject.Find("SceneManager(Clone)");
        lvlManag = scm.GetComponent <lvlManager>();
        cellSize = GetComponent <EditorGrid>().cell_size;
        anim     = GetComponent <Animator>();
        GetComponent <EditorGrid>().enabled = false;
        tr        = GetComponent <Transform>();
        playerDir = Direction.none;
        timeC     = GetComponent <TimeCounter>();

        goalTr = GameObject.Find("Goal").GetComponent <Transform>();
        ac     = scm.GetComponent <AudioController>();
    }
Exemplo n.º 3
0
    /// <summary>
    /// Inicializo los textos en los que se muestran al usuario las puntuaciones
    /// </summary>
    static void InitializateVariables()
    {
        title         = GameObject.Find("title").GetComponent <TextMesh>();
        currentTime   = GameObject.Find("current time").GetComponent <TextMesh>();
        bestTime      = GameObject.Find("best time").GetComponent <TextMesh>();
        currentDeaths = GameObject.Find("current deaths").GetComponent <TextMesh>();
        bestDeaths    = GameObject.Find("best deaths").GetComponent <TextMesh>();
        lvlmanager    = GameObject.Find("SceneManager(Clone)").GetComponent <lvlManager>();

        currentPack = lvlManager.GetCurrentPNo();

        /*if (GPlayclass.GetTimeAndDeaths().Length < 3)
         *  data = "";
         * else
         * {
         *  data = GPlayclass.GetTimeAndDeaths();
         * }*/
    }
Exemplo n.º 4
0
    void Start()
    {
        loaderInst = Instantiate(loader);

        Cloud.Initialize();

        // recommended for debugging:
        PlayGamesPlatform.DebugLogEnabled = true;
        // Activate the Google Play Games platform
        PlayGamesPlatform.Activate();

        PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder()
                                              // enables saving game progress.
                                              .EnableSavedGames()
                                              .Build();

        PlayGamesPlatform.InitializeInstance(config);

        StartCoroutine(Connect());

        lvlmanager = GameObject.Find("SceneManager(Clone)").GetComponent <lvlManager>();
        UpdateEndGameData();
    }
Exemplo n.º 5
0
 void Start()
 {
     lvlmanager = GameObject.Find("SceneManager(Clone)").GetComponent <lvlManager>();
 }