Exemplo n.º 1
0
 private void Start()
 {
     GM        = GameObject.Find("GM");
     waveCTRL  = GM.GetComponent <waveHandler>();
     statPanel = GM.GetComponent <GameObjectHolder>().StatusBar;
     statsBar  = statPanel.GetComponent <statusHandler>();
     renderers = GetComponentsInChildren <Transform>(true);
     helper    = GM.GetComponent <jsonDataHelper>();
     setRedMax();
     setRandomID();
 }
Exemplo n.º 2
0
 void Start()
 {
     spawns        = new Transform[0];
     formData      = gameObject.GetComponent <sendDataToForm>();
     helper        = gameObject.GetComponent <jsonDataHelper>();
     waveCountDown = timeBetweenWaves;
     state         = SpawnState.WAITING;
     panel.SetActive(true);
     text.text  = "Prepare Defenses";
     text2.text = "Click on X Tiles to add defenses. Click Continue to begin new round!";
     editMode   = true;
 }