Exemplo n.º 1
0
                private static bool _RowVersion_ComputeIsReadOnly(global::LightSwitchApplication.State e)
                {
                    bool result = false;

                    e.RowVersion_IsReadOnly(ref result);
                    return(result);
                }
Exemplo n.º 2
0
                private static bool _Modified_ComputeIsReadOnly(global::LightSwitchApplication.State e)
                {
                    bool result = false;

                    e.Modified_IsReadOnly(ref result);
                    return(result);
                }
Exemplo n.º 3
0
                private static bool _CreatedBy_ComputeIsReadOnly(global::LightSwitchApplication.State e)
                {
                    bool result = false;

                    e.CreatedBy_IsReadOnly(ref result);
                    return(result);
                }
Exemplo n.º 4
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 private static void _RowVersion_OnValueChanged(global::LightSwitchApplication.State e)
 {
     e.RowVersion_Changed();
 }
Exemplo n.º 5
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 private static void _RowVersion_Validate(global::LightSwitchApplication.State e, global::Microsoft.LightSwitch.EntityValidationResultsBuilder r)
 {
     e.RowVersion_Validate(r);
 }
Exemplo n.º 6
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 private static void _Modified_OnValueChanged(global::LightSwitchApplication.State e)
 {
     e.Modified_Changed();
 }
Exemplo n.º 7
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 private static void _ModifiedBy_Validate(global::LightSwitchApplication.State e, global::Microsoft.LightSwitch.EntityValidationResultsBuilder r)
 {
     e.ModifiedBy_Validate(r);
 }
Exemplo n.º 8
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 private static void _CreatedBy_OnValueChanged(global::LightSwitchApplication.State e)
 {
     e.CreatedBy_Changed();
 }
Exemplo n.º 9
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 private static void _Name_OnValueChanged(global::LightSwitchApplication.State e)
 {
     e.Name_Changed();
 }
Exemplo n.º 10
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 private static void _State_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, global::LightSwitchApplication.State v)
 {
     d.SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.State, ref d._State, (i, ev) => i.State = ev, v);
 }