Exemple #1
0
                private static bool _RowVersion_ComputeIsReadOnly(global::LightSwitchApplication.State e)
                {
                    bool result = false;

                    e.RowVersion_IsReadOnly(ref result);
                    return(result);
                }
Exemple #2
0
                private static bool _Modified_ComputeIsReadOnly(global::LightSwitchApplication.State e)
                {
                    bool result = false;

                    e.Modified_IsReadOnly(ref result);
                    return(result);
                }
Exemple #3
0
                private static bool _CreatedBy_ComputeIsReadOnly(global::LightSwitchApplication.State e)
                {
                    bool result = false;

                    e.CreatedBy_IsReadOnly(ref result);
                    return(result);
                }
Exemple #4
0
 private static void _RowVersion_OnValueChanged(global::LightSwitchApplication.State e)
 {
     e.RowVersion_Changed();
 }
Exemple #5
0
 private static void _RowVersion_Validate(global::LightSwitchApplication.State e, global::Microsoft.LightSwitch.EntityValidationResultsBuilder r)
 {
     e.RowVersion_Validate(r);
 }
Exemple #6
0
 private static void _Modified_OnValueChanged(global::LightSwitchApplication.State e)
 {
     e.Modified_Changed();
 }
Exemple #7
0
 private static void _ModifiedBy_Validate(global::LightSwitchApplication.State e, global::Microsoft.LightSwitch.EntityValidationResultsBuilder r)
 {
     e.ModifiedBy_Validate(r);
 }
Exemple #8
0
 private static void _CreatedBy_OnValueChanged(global::LightSwitchApplication.State e)
 {
     e.CreatedBy_Changed();
 }
Exemple #9
0
 private static void _Name_OnValueChanged(global::LightSwitchApplication.State e)
 {
     e.Name_Changed();
 }
 private static void _State_SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass d, global::LightSwitchApplication.State v)
 {
     d.SetImplementationValue(global::LightSwitchApplication.Suburb.DetailsClass.PropertySetProperties.State, ref d._State, (i, ev) => i.State = ev, v);
 }