Exemplo n.º 1
0
 public void DamagePlayer()
 {
     PlayerHealth      -= 1;
     PeriodSufferDamge += 1;
     Debug.Log("damage player,health: " + PlayerHealth.ToString());
     if (PlayerHealth > 0)
     {
         anim.SetTrigger("beaten");
     }
     if (PlayerHealth == 0)
     {
         anim.SetTrigger("death");
         gamecontroller.RestartGame();
     }
 }
Exemplo n.º 2
0
    public void DamageDragon()
    {
        DragonHealth      -= 1;
        PeriodSufferDamge += 1;
        if (DragonHealth > 0)
        {
            SetTransition(Transition.Beaten);
            anim.SetTrigger("beaten");
        }

        Debug.Log("damage dragon,health: " + DragonHealth.ToString());
        if (DragonHealth == 0)
        {
            anim.SetTrigger("death");
            gamecontroller.RestartGame();
        }
    }