Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     dinoWeaponScript = GameObject.Find("dinoWeapon").GetComponent <dinoWeapon>();
     princessScript   = GameObject.Find("_princess").GetComponent <hero>();
     anim             = GameObject.Find("dinoSprite").GetComponent <Animator>();
     bar                 = transform.Find("bar");
     barColor            = GameObject.Find("health");
     rend                = barColor.GetComponent <Renderer>();
     roarSound           = GameObject.Find("roar").GetComponent <AudioSource>();
     laserSound          = GameObject.Find("laser").GetComponent <AudioSource>();
     winSound            = GameObject.Find("winSound").GetComponent <AudioSource>();
     rend.material.color = Color.green;
 }
Exemplo n.º 2
0
 //Vector3 laserPointPosition;
 // Vector3 beginPos;
 void Start()
 {
     pop = GameObject.Find("pop").GetComponent <AudioSource>();
     dinoWeaponScript = GameObject.Find("dinoWeapon").GetComponent <dinoWeapon>();
     healthScript     = GameObject.Find("HealthBar").GetComponent <healthBar>();
     healthScript.roaring();
     princesss      = GameObject.Find("_princess");
     laserPoint     = dinoWeaponScript.newPoint;
     princessScript = princesss.GetComponent <hero>();
     lr             = GetComponent <LineRenderer>();
     lr.SetPosition(0, transform.position);
     //birthtime = Time.time;
     Destroy(laserPoint, 4f);
     Destroy(gameObject, 4f);
     //beginPos = transform.position;
     //laserPointPosition = laserPoint.transform.position;
 }