/// <summary>
 ///
 /// </summary>
 void Awake()
 {
     PlayerUI       = FindObjectOfType <bl_PlayerUI>();
     PlayerAnim     = transform.GetComponent <bl_PlayerSync>().m_PlayerAnimation;
     GameController = FindObjectOfType <bl_GameController>();
     PlayerPhoton   = GetComponent <bl_PlayerPhoton>();
     PlayerCar      = GetComponent <bl_PlayerCar>();
     PlayerUI.SetHealth(Health);
     PlayerUI.DeathUI.SetActive(false);
 }
 void Start()
 {
     animator   = GetComponent <Animator>();
     PlayerAnim = transform.parent.GetComponent <bl_PlayerAnimator>();
     PlayerCar  = PlayerAnim.PlayerCar;
 }