/// <summary> /// /// </summary> void Awake() { PlayerUI = FindObjectOfType <bl_PlayerUI>(); PlayerAnim = transform.GetComponent <bl_PlayerSync>().m_PlayerAnimation; GameController = FindObjectOfType <bl_GameController>(); PlayerPhoton = GetComponent <bl_PlayerPhoton>(); PlayerCar = GetComponent <bl_PlayerCar>(); PlayerUI.SetHealth(Health); PlayerUI.DeathUI.SetActive(false); }
void Start() { animator = GetComponent <Animator>(); PlayerAnim = transform.parent.GetComponent <bl_PlayerAnimator>(); PlayerCar = PlayerAnim.PlayerCar; }