Exemplo n.º 1
0
    static int TryFixClick(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 3);
        HotfixManager obj = (HotfixManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "HotfixManager");

        XUtliPoolLib.HotfixMode arg0 = (XUtliPoolLib.HotfixMode)LuaScriptMgr.GetNetObject(L, 2, typeof(XUtliPoolLib.HotfixMode));
        string arg1 = LuaScriptMgr.GetLuaString(L, 3);
        bool   o    = obj.TryFixClick(arg0, arg1);

        LuaScriptMgr.Push(L, o);
        return(1);
    }
Exemplo n.º 2
0
    static int TryFixHandler(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 4);
        HotfixManager obj = (HotfixManager)LuaScriptMgr.GetNetObjectSelf(L, 1, "HotfixManager");

        XUtliPoolLib.HotfixMode arg0 = (XUtliPoolLib.HotfixMode)LuaScriptMgr.GetNetObject(L, 2, typeof(XUtliPoolLib.HotfixMode));
        string     arg1 = LuaScriptMgr.GetLuaString(L, 3);
        GameObject arg2 = (GameObject)LuaScriptMgr.GetUnityObject(L, 4, typeof(GameObject));
        bool       o    = obj.TryFixHandler(arg0, arg1, arg2);

        LuaScriptMgr.Push(L, o);
        return(1);
    }