AddLog() public method

public AddLog ( string text ) : void
text string
return void
Exemplo n.º 1
0
 protected override void Execute(WorldSimulation Model, GameEventHandler Handler)
 {
     Model.CaptureRegion(CapturingNation, NewProvince);
     Model.AddLog("The nation " + CapturingNation.Name + " has expanded. It has called its new province " + NewProvince.Name);
 }
Exemplo n.º 2
0
    protected override void Execute(WorldSimulation Model, GameEventHandler Hanlder)
    {
        Nation newNation = Model.CreateNation(Capital);

        Model.AddLog("A new nation " + newNation.Name + " has emerged. It has called its capital " + newNation.Capital.Name + ".");
    }