private void OnTappedChangedEventHandler(WindowsMRTappedGestureEvent obj)
 {
     if (targeted != null)
     {
         Debug.Log("Clicking >> " + targeted.gameObject.name);
         targeted.onClick.Invoke();
     }
 }
 /// <summary>
 /// Called when a tap interaction occurs.
 /// </summary>
 /// <remarks>Currently only called for HoloLens.</remarks>
 private void MrGesturesOnTappedChanged(WindowsMRTappedGestureEvent obj)
 {
     OnSelectInteraction();
 }