private void OnTappedChangedEventHandler(WindowsMRTappedGestureEvent obj) { if (targeted != null) { Debug.Log("Clicking >> " + targeted.gameObject.name); targeted.onClick.Invoke(); } }
/// <summary> /// Called when a tap interaction occurs. /// </summary> /// <remarks>Currently only called for HoloLens.</remarks> private void MrGesturesOnTappedChanged(WindowsMRTappedGestureEvent obj) { OnSelectInteraction(); }