Exemplo n.º 1
0
    public void PauseEnd()
    {
        Time.timeScale = 1;

        foreach (GameObject obj in GameObjectsTohidden)
        {
            obj.SetActive(true);
        }

        //サブシーンを破棄してメインシーンを表示する
        SceneManager.UnloadSceneAsync("PauseScene");

        webCam.GetComponent <MeshRenderer>().enabled = false;
        Pause = false;
    }
Exemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        Pause = false;
        var web = GameObject.FindGameObjectWithTag("WebCam");

        webCam      = web.GetComponent <WebCam>();
        openChecker = web.GetComponent <EyeOpenChecker>();
        transition  = GameObject.FindGameObjectWithTag("Transition").GetComponent <Transition>();
        webCam.GetComponent <MeshRenderer>().enabled = false;
    }