Exemplo n.º 1
0
 /// <summary>
 /// Создает итем патронов
 /// </summary>
 private static InventoryItem CreateAmmoItem(PlayerInfo playerInfo, WeaponGood ammo, int count)
 {
     return(new InventoryItem {
         OwnerId = playerInfo.AccountId,
         Name = ammo.Name,
         Type = InventoryType.Ammo,
         Count = count,
         CountInHouse = 0,
         Model = ammo.Model
     });
 }
Exemplo n.º 2
0
 /// <summary>
 /// Создает итем оружия
 /// </summary>
 private static InventoryItem CreateWeaponItem(PlayerInfo playerInfo, WeaponGood goodItem)
 {
     return(new InventoryItem {
         OwnerId = playerInfo.AccountId,
         Name = goodItem.Name,
         Type = InventoryType.Weapon,
         Count = 1,
         CountInHouse = 0,
         Model = goodItem.Model
     });
 }