Exemplo n.º 1
0
 // The variables in the first 0x14 bytes in a GFX node are common, but after that there are type-specific variables
 void UpdateSpecificVariables(GfxNode node)
 {
     _watchVariablePanel.RemoveVariables(SpecificVariables);
     SpecificVariables.Clear();
     if (node != null)
     {
         foreach (WatchVariableControlPrecursor precursor in node.GetTypeSpecificVariables())
         {
             SpecificVariables.Add(precursor.CreateWatchVariableControl());
         }
     }
     _watchVariablePanel.AddVariables(SpecificVariables);
 }
Exemplo n.º 2
0
 public void AddVariables(List <WatchVariableControl> watchVarControls)
 {
     _watchVariablePanel.AddVariables(watchVarControls);
 }
Exemplo n.º 3
0
 public override void AddVariables(List <WatchVariableControl> watchVarControls)
 {
     _variablePanel.AddVariables(watchVarControls);
 }