Exemplo n.º 1
0
	protected override void behaviour()
	{
		SetNPCScript script = GameObject.Find("NPCS").gameObject.GetComponent<SetNPCScript>();

		var npc = new Warrior ();
		npc.name = "converted warrior";
		npc.hp += target.hp;
		npc.maxHp += target.maxHp;

		npc.mp += target.mp;
		npc.maxMp += target.maxMp;
		npc.position = target.position;
		npc.sprite = script.spriteList [0];
		npc.setSprite ();
		//SetNPCScript
		//target.ChangeNPCSprite (npcScript.SpriteList[1]);

		//Game.removeNPC (target);
		//target.killNPC ();

		messiah.party.addNPC (npc);
		messiah.party.p.removeWarriorResource ();
		Game.addNPC (npc);
		target.killNPC ();

		Board.tiles [npc.position].npc = npc;
	}