public void GivenKnownPoints_WhenCollectCollisionDetectionPointsAt45Degrees_ThenReturnCorrectPoints()
        {
            var startPosition = new Position(0, 0);
            var endPoint      = new Position(4, 4);
            var heading       = 45;

            var result = vectorCalculatorService.CollectCollisionDetectionPointsAlongPath(startPosition, endPoint, heading);

            Assert.Contains(new Position(1, 1), result);
            Assert.Contains(new Position(2, 2), result);
            Assert.Contains(new Position(3, 3), result);
            Assert.Contains(new Position(4, 4), result);
            Assert.Contains(endPoint, result);
            Assert.AreEqual(4, result.Count);
        }
Exemplo n.º 2
0
        public void GivenForwardAction_WhenHeadingIs18AndSpeedIs6_ThenDistanceTraveledIs6()
        {
            SetupFakeWorld(true, false);
            var bot = FakeGameObjectProvider.GetBotAt(new Position(0, 0));

            bot.PendingActions = new List <PlayerAction>
            {
                new PlayerAction
                {
                    Action   = PlayerActions.Forward,
                    Heading  = 23,
                    PlayerId = bot.Id
                }
            };
            bot.Speed = 6;

            var expectedEndpoint = new Position(6, 2);
            var expectedDistance = VectorCalculatorService.GetDistanceBetween(bot.Position, expectedEndpoint);

            Assert.DoesNotThrow(() => engineService.SimulateTickForBots(WorldStateService.GetPlayerBots()));
            Assert.DoesNotThrow(() => WorldStateService.ApplyAfterTickStateChanges());

            var resultingDistanceTravelled = VectorCalculatorService.GetDistanceBetween(new Position(0, 0), bot.Position);
            var varianceBetweenExpectedAndActualEndpoint = VectorCalculatorService.GetDistanceBetween(bot.Position, expectedEndpoint);

            var pathPoints = VectorCalculatorService.CollectCollisionDetectionPointsAlongPath(new Position(0, 0), new Position(6, 2), 23);

            Assert.AreEqual(6, expectedDistance);

            Assert.AreEqual(expectedEndpoint, bot.Position);
            Assert.AreEqual(expectedDistance, resultingDistanceTravelled);
            Assert.Zero(varianceBetweenExpectedAndActualEndpoint);
        }