Exemplo n.º 1
0
 public override void OnExit(Uzu.PanelExitContext context)
 {
     gameObject.SetActive(false);
     Main.GameCamera.gameObject.SetActive(true);
     Main.Instance._tvCamera.gameObject.SetActive(false);
     _MNM_logo.SetActive(false);
 }
Exemplo n.º 2
0
 public override void OnExit(Uzu.PanelExitContext context)
 {
     gameObject.SetActive(false);
 }
Exemplo n.º 3
0
 public override void OnExit(Uzu.PanelExitContext context)
 {
     Main.Instance._titleCamera.transform.parent.gameObject.SetActive(false);
     gameObject.SetActive(false);
 }
Exemplo n.º 4
0
 public override void OnExit(Uzu.PanelExitContext context)
 {
     _bgm_handle._handle_audio_source.outputAudioMixerGroup = null;
     gameObject.SetActive(false);
 }