Example #1
0
 public override void OnExit(Uzu.PanelExitContext context)
 {
     gameObject.SetActive(false);
     Main.GameCamera.gameObject.SetActive(true);
     Main.Instance._tvCamera.gameObject.SetActive(false);
     _MNM_logo.SetActive(false);
 }
Example #2
0
 public override void OnExit(Uzu.PanelExitContext context)
 {
     gameObject.SetActive(false);
 }
Example #3
0
 public override void OnExit(Uzu.PanelExitContext context)
 {
     Main.Instance._titleCamera.transform.parent.gameObject.SetActive(false);
     gameObject.SetActive(false);
 }
Example #4
0
 public override void OnExit(Uzu.PanelExitContext context)
 {
     _bgm_handle._handle_audio_source.outputAudioMixerGroup = null;
     gameObject.SetActive(false);
 }