Exemplo n.º 1
0
    public void UpgradeModule(int upgrade)
    {
        GameObject GO = UpgradeSystem.GetSelectedModule();

        switch (upgrade)
        {
        case 1:
            GO.GetComponent <ModuleObject>().UpgradeSprite(one);
            break;

        case 2:
            GO.GetComponent <ModuleObject>().UpgradeSprite(two);
            break;

        case 3:
            GO.GetComponent <ModuleObject>().UpgradeSprite(three);
            break;

        default:
            Debug.LogError("The energy upgrade system is set up incorrectly");
            break;
        }
    }
Exemplo n.º 2
0
    public void UpgradeModule(int upgrade)
    {
        GameObject GO = UpgradeSystem.GetSelectedModule();

        switch (upgrade)
        {
        case 1:
            GO.GetComponent <ModuleObject>().UpgradeSprite(powerBanks);
            break;

        case 2:
            GO.GetComponent <ModuleObject>().UpgradeSprite(generator);
            break;

        case 3:
            GO.GetComponent <ModuleObject>().UpgradeSprite(placeholder);
            break;

        default:
            Debug.LogError("The energy upgrade system is set up incorrectly");
            break;
        }
    }