public void UpdatedLootsEventArgsConstructorTest()
        {
            OneTreasure[]         treasure = null; // TODO: 初始化为适当的值
            BaseCreature          creature = null; // TODO: 初始化为适当的值
            UpdatedLootsEventArgs target   = new UpdatedLootsEventArgs(treasure, creature);

            Assert.Inconclusive("TODO: 实现用来验证目标的代码");
        }
        public void OldLootsTest()
        {
            OneTreasure[]         treasure = null;                                          // TODO: 初始化为适当的值
            BaseCreature          creature = null;                                          // TODO: 初始化为适当的值
            UpdatedLootsEventArgs target   = new UpdatedLootsEventArgs(treasure, creature); // TODO: 初始化为适当的值

            OneTreasure[] actual;
            actual = target.OldLoots;
            Assert.Inconclusive("验证此测试方法的正确性。");
        }