public void UpdatedLootsEventArgsConstructorTest() { OneTreasure[] treasure = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 UpdatedLootsEventArgs target = new UpdatedLootsEventArgs(treasure, creature); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void OldLootsTest() { OneTreasure[] treasure = null; // TODO: 初始化为适当的值 BaseCreature creature = null; // TODO: 初始化为适当的值 UpdatedLootsEventArgs target = new UpdatedLootsEventArgs(treasure, creature); // TODO: 初始化为适当的值 OneTreasure[] actual; actual = target.OldLoots; Assert.Inconclusive("验证此测试方法的正确性。"); }