static StackObject *SetData_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 5); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @count = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @graphicsBufferStartIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); System.Int32 @managedBufferStartIndex = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 4); System.Array @data = (System.Array) typeof(System.Array).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 5); UnityEngine.GraphicsBuffer instance_of_this_method = (UnityEngine.GraphicsBuffer) typeof(UnityEngine.GraphicsBuffer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.SetData(@data, @managedBufferStartIndex, @graphicsBufferStartIndex, @count); return(__ret); }
static int _g_get_stride(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.stride); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static StackObject *Release_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GraphicsBuffer instance_of_this_method = (UnityEngine.GraphicsBuffer) typeof(UnityEngine.GraphicsBuffer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.Release(); return(__ret); }
static StackObject *IsValid_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.GraphicsBuffer instance_of_this_method = (UnityEngine.GraphicsBuffer) typeof(UnityEngine.GraphicsBuffer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.IsValid(); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return(__ret + 1); }
static int _m_Release(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Release( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 4 && translator.Assignable <UnityEngine.GraphicsBuffer.Target>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { UnityEngine.GraphicsBuffer.Target _target; translator.Get(L, 2, out _target); int _count = LuaAPI.xlua_tointeger(L, 3); int _stride = LuaAPI.xlua_tointeger(L, 4); UnityEngine.GraphicsBuffer gen_ret = new UnityEngine.GraphicsBuffer(_target, _count, _stride); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer constructor!")); }
static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @stride = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Int32 @count = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.GraphicsBuffer.Target @target = (UnityEngine.GraphicsBuffer.Target) typeof(UnityEngine.GraphicsBuffer.Target).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = new UnityEngine.GraphicsBuffer(@target, @count, @stride); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int _m_GetData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && translator.Assignable <System.Array>(L, 2)) { System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array)); gen_to_be_invoked.GetData(_data); return(0); } if (gen_param_count == 5 && translator.Assignable <System.Array>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array)); int _managedBufferStartIndex = LuaAPI.xlua_tointeger(L, 3); int _computeBufferStartIndex = LuaAPI.xlua_tointeger(L, 4); int _count = LuaAPI.xlua_tointeger(L, 5); gen_to_be_invoked.GetData(_data, _managedBufferStartIndex, _computeBufferStartIndex, _count); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer.GetData!")); }
static int _m_GetNativeBufferPtr(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); { System.IntPtr gen_ret = gen_to_be_invoked.GetNativeBufferPtr( ); LuaAPI.lua_pushlightuserdata(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_IsValid(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.IsValid( ); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetCounterValue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1); { uint _counterValue = LuaAPI.xlua_touint(L, 2); gen_to_be_invoked.SetCounterValue(_counterValue); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_DispatchIndirect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ComputeShader gen_to_be_invoked = (UnityEngine.ComputeShader)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.ComputeBuffer>(L, 3)) { int _kernelIndex = LuaAPI.xlua_tointeger(L, 2); UnityEngine.ComputeBuffer _argsBuffer = (UnityEngine.ComputeBuffer)translator.GetObject(L, 3, typeof(UnityEngine.ComputeBuffer)); gen_to_be_invoked.DispatchIndirect(_kernelIndex, _argsBuffer); return(0); } if (gen_param_count == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.GraphicsBuffer>(L, 3)) { int _kernelIndex = LuaAPI.xlua_tointeger(L, 2); UnityEngine.GraphicsBuffer _argsBuffer = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 3, typeof(UnityEngine.GraphicsBuffer)); gen_to_be_invoked.DispatchIndirect(_kernelIndex, _argsBuffer); return(0); } if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.ComputeBuffer>(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _kernelIndex = LuaAPI.xlua_tointeger(L, 2); UnityEngine.ComputeBuffer _argsBuffer = (UnityEngine.ComputeBuffer)translator.GetObject(L, 3, typeof(UnityEngine.ComputeBuffer)); uint _argsOffset = LuaAPI.xlua_touint(L, 4); gen_to_be_invoked.DispatchIndirect(_kernelIndex, _argsBuffer, _argsOffset); return(0); } if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && translator.Assignable <UnityEngine.GraphicsBuffer>(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _kernelIndex = LuaAPI.xlua_tointeger(L, 2); UnityEngine.GraphicsBuffer _argsBuffer = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 3, typeof(UnityEngine.GraphicsBuffer)); uint _argsOffset = LuaAPI.xlua_touint(L, 4); gen_to_be_invoked.DispatchIndirect(_kernelIndex, _argsBuffer, _argsOffset); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ComputeShader.DispatchIndirect!")); }
static int _m_SetBuffer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.ComputeShader gen_to_be_invoked = (UnityEngine.ComputeShader)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <UnityEngine.ComputeBuffer>(L, 4)) { int _kernelIndex = LuaAPI.xlua_tointeger(L, 2); int _nameID = LuaAPI.xlua_tointeger(L, 3); UnityEngine.ComputeBuffer _buffer = (UnityEngine.ComputeBuffer)translator.GetObject(L, 4, typeof(UnityEngine.ComputeBuffer)); gen_to_be_invoked.SetBuffer(_kernelIndex, _nameID, _buffer); return(0); } if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && translator.Assignable <UnityEngine.GraphicsBuffer>(L, 4)) { int _kernelIndex = LuaAPI.xlua_tointeger(L, 2); int _nameID = LuaAPI.xlua_tointeger(L, 3); UnityEngine.GraphicsBuffer _buffer = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 4, typeof(UnityEngine.GraphicsBuffer)); gen_to_be_invoked.SetBuffer(_kernelIndex, _nameID, _buffer); return(0); } if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable <UnityEngine.ComputeBuffer>(L, 4)) { int _kernelIndex = LuaAPI.xlua_tointeger(L, 2); string _name = LuaAPI.lua_tostring(L, 3); UnityEngine.ComputeBuffer _buffer = (UnityEngine.ComputeBuffer)translator.GetObject(L, 4, typeof(UnityEngine.ComputeBuffer)); gen_to_be_invoked.SetBuffer(_kernelIndex, _name, _buffer); return(0); } if (gen_param_count == 4 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING) && translator.Assignable <UnityEngine.GraphicsBuffer>(L, 4)) { int _kernelIndex = LuaAPI.xlua_tointeger(L, 2); string _name = LuaAPI.lua_tostring(L, 3); UnityEngine.GraphicsBuffer _buffer = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 4, typeof(UnityEngine.GraphicsBuffer)); gen_to_be_invoked.SetBuffer(_kernelIndex, _name, _buffer); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ComputeShader.SetBuffer!")); }
static int _m_CopyCount_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && translator.Assignable <UnityEngine.ComputeBuffer>(L, 1) && translator.Assignable <UnityEngine.ComputeBuffer>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.ComputeBuffer _src = (UnityEngine.ComputeBuffer)translator.GetObject(L, 1, typeof(UnityEngine.ComputeBuffer)); UnityEngine.ComputeBuffer _dst = (UnityEngine.ComputeBuffer)translator.GetObject(L, 2, typeof(UnityEngine.ComputeBuffer)); int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3); UnityEngine.GraphicsBuffer.CopyCount(_src, _dst, _dstOffsetBytes); return(0); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.GraphicsBuffer>(L, 1) && translator.Assignable <UnityEngine.ComputeBuffer>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GraphicsBuffer _src = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 1, typeof(UnityEngine.GraphicsBuffer)); UnityEngine.ComputeBuffer _dst = (UnityEngine.ComputeBuffer)translator.GetObject(L, 2, typeof(UnityEngine.ComputeBuffer)); int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3); UnityEngine.GraphicsBuffer.CopyCount(_src, _dst, _dstOffsetBytes); return(0); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.ComputeBuffer>(L, 1) && translator.Assignable <UnityEngine.GraphicsBuffer>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.ComputeBuffer _src = (UnityEngine.ComputeBuffer)translator.GetObject(L, 1, typeof(UnityEngine.ComputeBuffer)); UnityEngine.GraphicsBuffer _dst = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 2, typeof(UnityEngine.GraphicsBuffer)); int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3); UnityEngine.GraphicsBuffer.CopyCount(_src, _dst, _dstOffsetBytes); return(0); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.GraphicsBuffer>(L, 1) && translator.Assignable <UnityEngine.GraphicsBuffer>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.GraphicsBuffer _src = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 1, typeof(UnityEngine.GraphicsBuffer)); UnityEngine.GraphicsBuffer _dst = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 2, typeof(UnityEngine.GraphicsBuffer)); int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3); UnityEngine.GraphicsBuffer.CopyCount(_src, _dst, _dstOffsetBytes); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer.CopyCount!")); }