void Awake()
 {
     this.uniScript = GetComponent <UnityChanMoves> ();
 }
Exemplo n.º 2
0
 void Awake()
 {
     WorldManager.Instance.nowWorldOn = Const.EnumWorldSituation.Usually;
     this.startPoint = this.transform.position;
     this.plaCsMove  = GetComponent <UnityChanMoves>();
 }
Exemplo n.º 3
0
 void Start()
 {
     this.uniScript = GameObject.Find("unitychan")
                      .GetComponent <UnityChanMoves> ();
     this.itemTexter = GetComponentInChildren <Text> ();
 }
Exemplo n.º 4
0
 void Start()
 {
     this.plaCsMain = this.GetComponent <UnityChanStatus>();
     this.plaCsMove = this.GetComponent <UnityChanMoves>();
 }