public static void resetUnitDamage() { foreach (Unit unit in FindObjectsOfType <Unit>()) { Unit_Editor.loadDamageList(unit); Unit_Editor.saveDamageArea(unit); } }
public static void resetUnitMovement() { foreach (Unit unit in FindObjectsOfType <Unit>()) { Unit_Editor.loadMovementList(unit); Unit_Editor.saveMovementArea(unit); } }