public static void resetUnitDamage()
 {
     foreach (Unit unit in FindObjectsOfType <Unit>())
     {
         Unit_Editor.loadDamageList(unit);
         Unit_Editor.saveDamageArea(unit);
     }
 }
 public static void resetUnitMovement()
 {
     foreach (Unit unit in FindObjectsOfType <Unit>())
     {
         Unit_Editor.loadMovementList(unit);
         Unit_Editor.saveMovementArea(unit);
     }
 }